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Google

Technical Lead · October 2011 – September 2015

Venice Beach, CA

Context

Led the design and launch of Google Ads Reach solutions across major customer-facing surfaces, partnering with global engineering, marketing, sales, and analytics teams.

What I built and led

  • Led a multi-launch product roadmap with significant revenue impact across Google's advertising platform
  • Built and scaled a team of 7 engineers focused on ads reach solutions
  • Owned product architecture across algorithms, backend systems, UI/application logic, release operations, monitoring, and quality systems
  • Worked closely with infrastructure teams across networking, database, and storage layers to reduce service latency to sub-10ms

What was technically hard

  • Designing systems that served ads at Google scale while maintaining sub-10ms latency across networking, database, and storage layers
  • Coordinating cross-functional launches across engineering, marketing, sales, and analytics teams globally
  • Building reliable release operations and quality systems for a product with direct revenue impact

What I learned

  • How to build scalable product systems where reliability and latency directly affect revenue
  • How to lead cross-team execution across engineering, sales, marketing, and analytics
  • How ads infrastructure works at the highest scale, from algorithms to backend systems to monitoring
  • The discipline of engineering quality when failure means lost revenue

Why it matters now

Google was where I learned the rigor of building latency-sensitive, revenue-critical systems at scale. That operational discipline carries into everything I do now, from evaluating startup architectures to helping founders think about reliability, latency, and system design tradeoffs.